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《奠基 Foundation》中文版百度云迅雷下载v1.7

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發表於 2024-5-6 11:06:45 | 顯示全部樓層 |閱讀模式
游戏介绍:

《奠基 Foundation》是一款无网格的宏大的中世纪城市建设模拟游戏,聚焦于有机发展、纪念碑建造和资源管理。在这款策略/城市建设/经济类模拟游戏中,作为一片无人区新任命的领主,玩家必须创造出一个繁荣的居民区。在这款策略/城市建设/经济类模拟游戏中,作为一片无人区新任命的领主,玩家必须创造出一个繁荣的居民区。 《Foundation》将重新定义城市建设类游戏,强调古城城市化过程中的有机发展环节;该游戏由 Polymorph Games 的专有游戏引擎 Hurricane 驱动,后者提供全方位的模组支持,并得优化,以适应建设巨大城市所需的成千上万个部件。 该引擎还为玩家提供强悍的建造工具等,从而制作无数独特的纪念碑,天衣无缝地嵌入你的居民区。 《Foundation》将中世纪建筑和城市化置于其设计的首要地位,其愿景是让玩家基于自己的想象甚或实际面貌重建那个时期的城市。喜欢的话赶快来下载吧!

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游戏特色:

中世纪朝代的有机城市化:打造以有机方式扩张的无网格城市,就像真正的中世纪城市一样发展。

打下基础,繁荣兴旺:让居民的需求和技能、资源利用、物资采集和货物生产交织成一个错综复杂的互动网络。

独特的纪念碑制作工具:使用我们基于节点的专有工具,设计和制作不拘一格的原创纪念碑式建筑,例如修道院、教堂、领主庄园、城堡等等。

为玩家社区提供全方位模组支持:通过模组支持工具和参与《Foundation》社区分享角色、建筑、任务,甚至真实的地形。

由我们的 HURRICANE 游戏引擎提供技术支持:这款城市建设游戏采用一款定制的公司内部专用引擎精心设计而成,其融入了我们独特的想象力,定能让你获得非凡的体验。

由 PARADOX 资深作曲家创作的原创音乐:沉浸在才华横溢的作曲家创作的美妙音乐中。他们曾为《Crusader Kings II》和《Europa Universalis IV》谱曲!

最低配置:

需要 64 位处理器和操作系统

操作系统: Windows 7 Service Pack 1 or newer (64 bit)

处理器: 3 GHz Dual Core Processor

内存: 4 GB RAM

显卡: GTX 660 / R7 370 - 3 GB Video Memory

附注事项: OpenGL 4.3

推荐配置:

需要 64 位处理器和操作系统

操作系统: Windows 7 Service Pack 1 or newer (64 bit)

处理器: 3.2 GHz Quad Core Processor

内存: 8 GB RAM

显卡: GTX 1060

游戏视频:



游戏截图:

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说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。

steam:https://store.steampowered.com/app/690830/Foundation/

发行日期:2019年2月1日

重大更新 已发布 6月23日周三 1.7 New User Interface Update is now live!

Greetings Medieval City Planners,

Today is the day we know many of you, including ourselves, have been looking forward to: the release of the 1.7 New User Interface (UI) update!

As you will see, everything has changed. In the actions bar, you will find all the tools you need to build, zone and delve further into your village details (with the multi-pages Book feature!). You'll also enjoy a much more detailed informative module at the top, revamped building and villager panels, a new quest module and more streamlined notifications.

You will find a new Quest panel where you can pin quests and keep a track of available missions and an overhauled help menu that will give you some further pointers and information on the games' systems.

Saves now have a screenshot to help you identify your save at-a-glance, and the settings menu (and game) in general, is much more easy to use and navigate.

That’s not all of course! We have made further improvements to the engine during this time, that should see your fps improve as well as further bug fixes.

In summary, anything and everything is new and we hope you enjoy the new experience the UI will bring to the game!

Behind the scenes of last year development

This last year has been very busy for our small but passionate team. As many of you know, Foundation is made with its own game engine. This gives us the liberty we need to create the game as we envision it, but it also requires more time to develop some features as we also have to develop the tools we require beforehand.

Much of the team have been focused on the programming that was required to implement a whole new UI:

Creating a complete GUI Editor from scratch

Improve massively on our GUI engine

Improve our 2D rendering pipeline

Develop a completely new font rendering system to support font variety and scaling

Refactor the whole UI code base around the new UX

Implement all the new QoL that the new UX required

An overview of our engine custom GUI editor:

Other members of the team also worked with Dan, our UI/UX developer to create the multitude of custom art that can be seen throughout the new interface.

With the UI/UX phase one complete and the major groundwork set for later phases, we can now switch our main focus and push on with more gameplay and content additions still to come, in the upcoming Core updates!

1.7 Changelog

add: new HUD

add: new help menu

add: new actions bar

add: new Book feature

add: new sortable villager panel to Book

add: new sortable workplace panel to Book

add: new trade and resources panel to Book

add: new budget overview panel to Book

add: new estates panel to Book

add: new army manager panel to Book

add: new log panel to Book

add: new buildings panels

add: new building status indicators

add: new construction menu

add: search function to construction menu

add: category filters to construction menu

add: new Information panels

add: new issues counters

add: new monthly budget reports

add: new quest Module

add: new pinnable quests

add: new notifications system

add: new tooltips

add: new event pop-ups

add: new custom art - events

add: new custom art - information panels

add: new resource icons

add: new main menu

add: new load/save windows

add: new mods window

add: loading screen

add: new settings window

add: new achievements window

add: savegame - automated thumbnails + save meta info (villager count, playtime, etc)

add: new audio

add: more control remapping options

improve: building overview tab with worker assignation shortcut

improve: UI Scaling, including clean font scaling

improve: language switching

fix: tavern bridge placement

update: community localizations

Modding:

add: static sized arrays support

add: support for atlas cell image assets

expose: additional animations

fix: mod unload order

fix: custom type list property always using default value instead of assigned value

常见游戏安装错误解决方法:

1、报错缺少DLL文件。安装系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8

2、双击程序没反应。文件夹不要有中文例如D:\BaiduNetdiskDownload\生化危机重制版,后面中文路径改成英文

3、出现启动Steam程序。免DVD补丁未起作用,解压时关闭杀毒软件,防止误杀。

CODEX/PLAZA镜像版游戏怎么安装?镜像游戏怎么改中文?https://www.antbyw.com/forum.php?mod=viewthread&tid=11

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